Users will have complete access to simulations of the odds of winning with each bet. Apart from cryptocurrencies, users could now earn fiat money, virtual currencies, and NFT.

The electronics manufacturing company, Sony Group Corporation, made a petition in parallel with the World Intellectual Property Organization (WIPO) to register a patent for a platform that will grant its users access to bet on eSports with Bitcoin (BTC).

In addition to using the main cryptocurrency, there will also be the chance of completing the bet with cash, elements of various games, virtual currencies, or even digital rights, such as non-fungible or NFT tokens.

Specifically, it would be a system in which viewers of an electronic sports game can bet on its outcome while checking up the entire evolution of the matches in real-time. They could place a certain amount of money to the winner of a game or the next victim in a multiplayer game, among other options.

PatentScope recently published that the registration request occurred in November 2019, even though the application’s release happened on May 13, 2021.

Regarding other technical details, the system would focus its functions on an automated platform that could be accessed through a PlayStation console or other video game consoles (such as Nintendo or Microsoft) to place bets and claim rewards. It would also provide the chance of analyzing data and statistics on past games or those in progress.

In this sense, the system would add a feature to access simulations on the possibilities of success of each play or bet. Another alternative would be to make group bets so that several participants contribute to a common fund and the profits get shared once the results are known.

Other Sony Initiatives with Digital Currencies

Besides this betting platform, Sony has investigated without much success at the moment, other ways to explore the world of cryptocurrencies in the past. For example, as CriptoNoticias reported in October 2018, he worked on a project to manufacture cold wallets for crypto assets, although this idea never materialized.

Similarly, in April of that year, the company had requested the patent registration of a blockchain platform for digital rights and its proper management. However, as with the hardware wallet, the initiative did not make further progress in this regard.

The so-called “rights blockchain” originally contains the genesis block, which includes the data of the authorized owner and the content, according to Sony in the patent application. When total or partial use rights are acquired over the stored content, blocks are added to the chain that indicates the new rights to use one or more items of the content, as well as a reference to the previous block.

Access to each user’s blockchain content receives its verification process through digital rights management (DRM) technology to ensure that they have the rights to the data. This same DRM is responsible for granting easier access to the data saved after decrypting them.

By: Jenson Nuñez

LEAVE A REPLY

Please enter your comment!
Please enter your name here