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Power levels of samadji vary greatly; a three to four merit samadji might provide the user with effects equivalent to low-level Disciplines, such as Unseen Presence. Though this does draw unwanted attention sometimes, you always manage to extricate yourself from unwanted situations. Your work is never good enough to suit you. Something minor, such as a Ban against harming animals or a requirement to give occasionally to charity, would only be worth one point. Should the information ever be revealed, other elders may well refuse you aid, shun you or, even worse, turn against you, perhaps even calling a Blood Hunt. Acute VisionYou have exceptionally keen eyesight. At the Storyteller's discretion, the players tend to receive lesser punishments for wrongdoing, and they are liked by most. (INQ). Revenants may not purchase this Merit under any circumstances. Additional Discipline definitely has its appeal, I admit. Focused Rage (1pt. (NOS), Rebel (1 - 3 Flaw)For some reason, you (and possibly your allies) are considered rebels by other Inquisitors. However, as a couple, you are very formidable. Characters may purchase this Merit only once and gain no benefit when using Discipline techniques. You may not take any Resources. (CB:Tor1), Faint Reflection (LaSombra) You have a reflection if faint one. They are also known for their animal natures and prowess at Protean. This Merit obviously has the potential for abuse, and its not appropriate for all chronicles or characters. When that pride is insulted or threatened, the player must make a Willpower roll (difficulty 9). Characters in the New World cannot have this Merit unless they can justify it - "An insane relative had the castle moved from Scotland, stone by stone." (PGS). It is the ones you let get near you, the ones who profess some caring towards you, who are the real danger. Download in Google Docs. InnocentYou are always thought of in the most positive light, unless evidence exists to prove otherwise. This does not allow you to exceed your blood pool maximum. (CB:R1), Addiction (Vampire) You are addicted to some substance in addition to the blood. (CB:S), Secret FriendshipYou have a secret friendship with a denizen of the World of Darkness: a vampire, mage, werewolf or other supernatural entity. (DSBH). (DSBH). Kinfolk (Ghouls) Whether you know it or not, you are kin to a werewolf tribe. Advantages and Flaws (Fifth Edition) - White Wolf Wiki Inbred (1 - 5 Flaw) A common occurrence among the incestuous Giovanni clan, inbreeding can take many forms, and this Flaw is best discussed with the Storyteller before a player takes it for her character. Generally speaking, you're a szlachta, and most modifications necessitate the purchase of the Flow: Monstrous (The Vampire Players Guide, p.19). The difficulty to use any level of this Discipline is reduced by 1, although this Merit can never reduce the difficulty of any roll below 4. You must have an Appearance rating of 4 or higher to take this Merit. It is considered less prestigious, less trustworthy, or ineffective. Your vampire spouse is your equal in terms of power and status. With this Merit, you see the divine spark at the core of religions beyond your own, and you are able to make use of their religious icons and holy ground when confronting the supernatural.